06
Jan
Author: // Category:
World of Warcraft
Random Feed wrote an interesting post today on
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11 years in the making, and now it’s time for some screenshots. We’re posting these new StarCraft II screens (we count six) with much reservation. After all, someone out there woke up this morning with no intention to die. But, having seen these new depictions of war-waging micro machines, this someone has triggered an inescapable obsession. Our friend will sit and stare until the eyes bleed, the throat dries and the body wavers. Eventually, this poor soul will keel over and, yes, drop dead. T
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04
Jan
Author: // Category:
World of Warcraft
Random Feed wrote an interesting post today on
Here’s a quick excerpt
More info about StarCraft II’s expansion packs Posted on Sunday, January 04 2009 @ 15:25:24 CET by Thomas De Maesschalck In an interview with 1UP, StarCraft 2 lead designer Dustin Browder reveals a couple of new details about the highly-anticipated RTS upcoming StarCraft games:1UP: Do you anticipate the production cycle for the StarCraft 2 trilogy to feel like making three separate games, or more like World of WarCraft and its expansions, where the bulk of the work is on the first inst
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01
Jan
Author: // Category:
World of Warcraft
Random Feed wrote an interesting post today on
Here’s a quick excerpt
Sports Legends previews games with the philosophy that people want to hear our honest opinions on titles before they are released. If a game looks really promising, we’ll pass on our excitement. But if a game needs work, we’ll let you know. Here is our exclusive Starcraft 2 Wings of Liberty PC preview. StarCraft 2’s lead designer dishes out some story details and discusses why the campaigns are longer and better. Plus, new screens! The long-awaited return of StarCraft has been rumored for yea
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31
Dec
Author: // Category:
World of Warcraft
Random Feed wrote an interesting post today on
Here’s a quick excerpt
1UP caught up with StarCraft II: Wings of Liberty lead designer, Dustin Browder, and asked him some questions about the highly anticipated real-time strategy game. 1UP: Do you anticipate the production cycle for the StarCraft 2 trilogy to feel like making three separate games, or more like World of WarCraft and its expansions, where the bulk of the work is on the first installment, and subsequent ones are more about iterating and refining rather than inventing? DB: Well that’s the hope; t
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02
Nov
Author: // Category:
World of Warcraft
Random Feed wrote an interesting post today on
Here’s a quick excerpt
A Whole Slew On Starcraft 2 :UI Modding, B.net 2.0, and Competitions bobbonew | 5 mins ago | Blog | PC Mac The ability to modify the User Interface in World of Warcraft is an ability many WOW players can’t live without. Yet when asked about this important feature, Blizzard stated they will “try to get to it in the expansion” for Starcraft 2. Included below in the attached photos is just an example of how radical the user interface can be changed in WOW, which includes many changes that ar
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